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Rebuild Forums • View topic - Testing build 0.63

Testing build 0.63

Talk about Sarah's upcoming game in the Rebuild series.

Testing build 0.63

Postby sarahnorthway » Mon Jun 09, 2014 2:26 pm

Version 0.63 is up on the testing branch of Rebuild on Steam (Windows only). To change to the testing branch, right-click rebuild in your list of games in the Steam client, then go to Properties, then BETAS, then select the testing branch (no password required). Version 0.63 adds a new combat system and some difficulty tweaks. If you notice any bugs with this new content, please let me know here! I'll be moving this build to the main branch and other systems in about a week.

new attack system for zombie and faction attacks
new zombie type: zombie mob, they march at the fort and hit big when they arrive
made it less likely for survivors to die during the first month
now survivors can be injured from starvation as well as die
changed how zombies spawn: now even on all buildings and more beside the fort
crafting in workshop can now be done as a permanent post
can now craft raw medicine in workshops for free once Medkits are researched
show speech bubbles when survivors want to talk
show two walls where two factions touch
zombies can no longer spawn in buildings surrounded by fort or water
reclaiming costs more: 2,3 or 4 materials depending on building size
buildings must have zero zombies and be scouted before you can reclaim them
decreased defense value of survivors by 1/3
perks now awarded at level 3, 6 and 10
made realtime timing more deterministic so zombies spawn exactly once per day etc
fixed equipment counts on info menu (still temp art)
fixed zombies and factions appearing on buildings you just cleared out (...again)
fixed tooltips disappearing right away on bigger monitors
fixed menu items displaying off the bottom of the screen in oldschool mission menu
Sarah Northway
Creator of Rebuild!


sarahnorthway
Site Admin
 
Posts: 177
Joined: Tue Aug 27, 2013 7:45 pm
Location: Travelling the world

Re: Testing build 0.63

Postby sarahnorthway » Mon Jun 09, 2014 7:44 pm

Hah whoops there is a huge bug right now where people eat food, zombies spawn etc several times a day. One of those "I just threw it in at the last minute" bugs. I gather this makes the game harder right now! Will update tomorrow but first I'm digging in to looking for that out of memory issue again.

If anyone runs into the black map siren issue with build 0.63, usually after playing for awhile, please press ESC to open the config menu and send me @feedback from inside the game so I can see your logs. They now have more information for me about the issue.
Sarah Northway
Creator of Rebuild!


sarahnorthway
Site Admin
 
Posts: 177
Joined: Tue Aug 27, 2013 7:45 pm
Location: Travelling the world

Re: Testing build 0.63

Postby sarahnorthway » Tue Jun 10, 2014 3:50 pm

Bugfix build Version 0.631 is live on the Steam windows testing branch. Fixed survivors eating way too much and factions running around like they own the place in realtime mode. Also took a significant stab at fixing memory leaks that cause the black screen / siren bug after you've been playing awhile.

Please report in-game if you run into that bug or any other craziness with this new build. Thanks so much for your help!!
Sarah Northway
Creator of Rebuild!


sarahnorthway
Site Admin
 
Posts: 177
Joined: Tue Aug 27, 2013 7:45 pm
Location: Travelling the world


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